"Please, just two more minutes, I'm defeating the boss dog!" |
"What are you doing!"
I was losing it, like a second grader pulled off a quarter-machine horse ride in the middle of its two minute saunter. Myself, a grown man about to throw a fit over a game I'd already conquered (I was a level 10 prestige, with the golden AK-47...ask a nerd what that means), stopped, and it dawned on me that I might have a problem.
So I hung up my Wii nunchuck and remote on my fancy plastic holster-stand, and walked away.
It doesn't mean I don't miss the old gunfights and strategy games and imposing my will on 12-year-old braggarts online. Like any addiction, it is always there, ready for a relapse when a friend harmlessly shows me their newest operating system or a revolutionary new game.
I can never get good wi-fi in this park |
I say boys, when many are grown adults. I just hesitate to call anyone who logs more than twenty hours of video game time a week, an adult. At least not an adult in the sense of what our grandparents were. If our grandparents had twenty hours a week to devote to anything besides work, it was probably to work around the house, or repairing the car, or if time allowed, reading.
Games based on literature aren't much better: You can play this 1990 NES game online. Not sure why I hit butlers with my boomerang bowling hat, but... |
You see, the reason I don't buy the argument, is because games don't make us think. Oh sure, they challenge our instincts, and our problem solving skills, and force us to figure out the riddles that the game designers put in place. Some evidence has shown that games actually increase vision, mathematical and instinctual skills (occipital lobe, hindbrain, and left brain development) to some extent. Making us gamers quicker reactors to stimuli, and maybe better drivers at night.
There's something wrong with your medulla oblongata |
Most of us gamers have the ability to separate reality from fantasy. I know that the "terrorists" or Soviet troops, or zombies or aliens or whatever I'm obliterating on screen is merely a creation of a graphic designer. My Wii remote, or Xbox controller is not a weapon. However, just because I have the ability to go in and out of fantasy at will, does not mean that the guy on the other side of the screen does. How many Star Trek fans cannot separate their dream world with reality? Just the same, many boys, especially those that are loosely parented, or suffer a social disconnects like autism or Asberger's don't possess the emotional or mental processing to travel in and out of video game worlds.
Bioshock was one a few games where reviewers lauded its storyline. Some games now have "moral" questions and variable outcomes ... a step in the right direction |
A good novel makes us think about consequences. We develop empathy for characters like Lenny in Of Mice and Men, who by today's standards would be characterized as a dangerous mentally handicapped individual (maybe like the kind of individual who might commit massive gun violence). We toil over George's decision to mercifully execute Lenny at the end of the novel. While the novel is predetermined, it makes the reader think about LIFE. How important and fickle and interconnected LIFE is. How simple actions and reactions affect LIFE around us. How we might affect LIFE.
Games don't teach us that. They don't teach us how to deal with the complexities of people's character, and how someone else may respond to a situation in a different manner than I might. But books do. They make the reader respond to the main characters actions and reactions and get mad, get sad, get annoyed, get caught up, and question the entire story arc. That's what we as humans are good at. Analyzing situations and coming up with appropriate responses. We aren't supposed to be reactionary creatures that respond to stimulus (like games teach us). The fact that the the hindbrain and medulla, the oldest evolutionary aspects of the human brain, are increasing in ability as a result of games, is proof that we are becoming more animalistic.
Survival. Gamers will be good at it. Better than they are with relationships, and maintaining jobs, and friendliness, and smelling good, and staying active. But we as a society, and guys my age who grew up playing games, who probably have addictive aspects towards games, need to think: Is this how we want our children to grow up? Unwilling to open a novel, and sitting stagnant for hours on the couch manipulating avatars on screen?
Sad this actually exists |
I'm not saying we need to outlaw games or guns, or sterilize bad parents, or arm teachers and retail associates. Those all seem exactly like the knee jerk reactions that video games teach us will help us "survive" as a species. We need to pause the game...
I enjoy video games but have never been a "gamer". I search for treasure in Uncharted or save the world in Call of Duty but then I put the controller down. Life is too busy for constant play for me.
ReplyDeleteI do have a brother in law that will forgo time with his wife or his baby to play the next game. I just don't get it.
I have a brother in law that doesn't come out of his room on Holidays to visit as he is wrapped up in online killing mode. Days he will spend up in his room. But he is only 17. There is time for him to snap out of it. Hopefully.
ReplyDeleteGee, thanks Chris! - beckie JONES (LOL)
ReplyDeleteOh right, touche. I do know one Jones. (I knew I should have thought that one out before I wrote it...But I haven't known you very long (Jill has)).
DeleteReally good points, Chris. Thankfully, I don't have a Wii, or Play Station, or whatever other systems are out there. (I don't even know. I'm really behind the times.) But I do have a number of game apps on my Kindle Fire. If I'm not careful, I can waste ridiculous amounts of time even on those. I've just about had my fill of Plants vs. Zombies...about the closest I come to playing a game that kills things.
ReplyDelete